Monday 28 September 2009

Mortal Kombat vs DC Universe


Button bashing on the 360
One of my comfort games of the last few months has been a game in the Mortal Kombat franchise.  I gain joy when button bashing on a control pad delivers such exquisite moves on Easy difficulty.

When was it released?
It was released at the end of 2008 for the XBox 360 and PS3.

Background
MK vs DC features characters from Midway's popular Mortal Kombat fighting game franchise battling with and against characters from Detective Comics' various comic book series.  Interestingly the fitcional universes begin to collide in the game's story, and all hell breaks loose.

Don't expect canon treatment of the characters in the game, but at least they remember to explain that the reason why MK's Raiden can kick DC's Superman's ass: Superman has no resistance to magic.  The game doesn't fit in with either franchise time line, except for maybe DC Universe's 'ultimate Elseworlds' (whatever that is (hey, I've only read a few of the Batman and Superman graphics)).

But is it fun to play?
If you're not obsessively knowledgeable of either universe, then it is fun, you can take it as a Western fighting game that has a reasonable bit of story thrown in.  Story is good.

I enjoyed the fact that someone like me, who is hopeless at pulling off combos in fighting games, stood a chance at completing arcade and story mode.  Online play works fine, but if you're just playing this game casually than a lack of ability in pulling-off combos becomes a disadvantage.

What was missing?
It would have been nice if some of the MK staples had made an appearence, such as collectible in-game items and artwork.

Worth buying?
Yes and no.  If you and friends are not serious about the game's background, then it's great to have at a party and watch MK's Sonya punch DC's Joker in the face, and other such fun character combinations.  If you're looking for something that fits in with the chronology of either: look else where. 

Related links
Wiki entry on the game

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